In this episode Zackavelli breaks down the Metroidvania genre. Skip to Body of Episode: 4:45...
GameDesign
In this episode Zackavelli talks about mobile game development, and analyzes why some game...
In this episode Zackavelli plays buff/debuff and then does a post mortem for his recently...
In this episode Zackavelli talks about strategies for coming up with new game mechanics. Skip...
In this episode Zackavelli talks about the problem with modern, shallow crafting systems...
In this episode Zackavelli breaks down an academic paper about game design. Read the paper for...
In this episode Zackavelli talks about strategies for making your game more replayable Skip to...
In this episode Zackavelli takes a look at the 4X genre and discusses what makes a good 4X game...
In this episode Zackavelli goes deep on core game loops, their function and definitions, and...
In this episode Zackavelli talks about fundamental concepts of co op game design. Skip to Body...