In this episode Zackavelli talks about how to recognize and avoid design traps. Game Makers...
GameDesign
In this episode Zackavelli talks about an experimental design method called Core Skill Tuning...
In this episode Zackavelli talks about horde modes popular around ~2010 and why Diablo 2 has...
In this episode Zackavelli talks about the definition of a game, mirroring gameplay to...
In this episode Zackavelli talks about card game design and why deckbuilder rougelites are...
In this episode Zackavelli talks about quest design and the spectrum of styles it comes in...
In this episode Zackavelli breaks down the Metroidvania genre. Skip to Body of Episode: 4:45...
In this episode Zackavelli talks about mobile game development, and analyzes why some game...
In this episode Zackavelli plays buff/debuff and then does a post mortem for his recently...
In this episode Zackavelli talks about strategies for coming up with new game mechanics. Skip...